George Lawence (Cataclysmic Gerosha)

George Lawence is a villainous henchman, most notable for his role in the Sims comic Blood Over Water, part of The Gerosha Chronicles. He is based on an Earth-G5 character by the same name, from the original miniseries, but modified to fit the Earth-G7 timeline.

Early life
George was noticed to be odd, even from birth. In early childhood, he began to display anti-social tendencies. He developed a love for killing birds around the age of 12, and remained a social outcast for all of his high school life afterward. Upon entering the adult world, he took a job at Perikall's Grocery. When a coworker he cared about was threatened by a supervisor who went too far, however, that supervisor vanished. Some suspected George was involved, but no one could prove anything.

George soon developed an affinity for killing, and started a serial killer side career. He set out to teach himself the art of assassination, racking up a total of 15 victims. To his amazement, he never got caught. However, his impulsive nature at Perikall's caused coworkers to distrust him. His lack of ability to communicate normally convinced them that there was something off about him.

Perikall robbed
An incident broke out in the store, when robbers barged in with trained killer dogs. George showed no emotion during the robbery, until the robbers became too distracted by their human hostages to notice that George wasn't among them. George masterfully killed all three dogs with his assassination techniques, then covered himself in their blood before throwing a crow bar at the back of one robber's head. The other robbers were quickly subdued by cashiers, who took their guns away. George wrestled the crow bar back from the third robber, then bludgeoned said robber with the crow bar until he retreated. Smiling evilly, he demanded that the cashiers release one of the robbers, so he could beat another one - still covered in dog blood and unaware of the reason his coworkers feared him more.

Police arrived at the scene, subduing George and arresting the two other burglars. George was committed to a mental institution in short order.

Project: Ijiraq
The Hebbleskin Gang at one point attacked the institution George was being held, in order to retrieve another insane criminal: Antonio Frenze. Already born a mutated tiger-man monster, they sought to work with the Icy Finger to create a direct fire elemental Marlquaan bond that would transform Frenze into a "lava tiger." George seized on the opportunity to escape. However, he soon found himself ambushed and abducted by Icy Finger agents. He and numerous others were sent to a lab near Cape Dyer. George was the last test subject being considered, with the second-to-last being one Gerald Smack.

The Tariaksuq Soldiers being created were were-reindeer minions, who would go into battle against the Order of the Oraphim in the north. While Qalupaliks were easier to create, these creatures lost a lot of their intelligence upon transformation from human to Qalupalik form. They also had soft, squishy bodies, and needed to attack targets in droves to overwhelm. They didn't bode well in wearing body armor either. All these disadvantages made them fairly easy foes for Anarteq II to defeat. By contrast, the Tariaksuq warriors would be able to hold their own against this efficient weresalmon.

Unrest occurred in the Tariaksuq warrior ranks when they started being assigned nicknames - to turn them into a sort of perversion of the names of Santa's reindeer in the old poem. "Slasher" came first, followed by "Mancer," "Trancer," "Succubus," "Dinokiller," "Niulang," "Kernwapen," and "Lichtvorführung." Continued torture and endurance tests on Slasher, however, led to him dying. The Icy Finger scientist in charge of the project suggested having George be the new Slasher. The other "Dark Reindeer" staged a revolt before that could happen, unwilling to tolerate Harper's recklessness. The facility was quickly destroyed amidst all the violence, and George was able to escape with the "Dark Reindeer Gang." They used whatever resources they could muster to flee to Donaldson. They raided Donaldson, devastating local shops and seizing whatever they needed to get even further to the southeast. Eventually, they were able to reach the Kuujjuaq Airport. Mancer suggested stealing another plane, and flying George back to his home state of Illinois. After all: George wasn't transformed. He wasn't one of them. He didn't belong. Meanwhile, Canadian prime minister Stephen Harper became aware that there was something drastic happening at a science lab in the far north. Canadian forces and Anarteq closed in; but the facility had already been abandoned.

Rescued by Patrick
The gang instead found themselves offered jobs by a kindly Patrick Omandis - who was visiting a cousin. Patrick's factory was located near Bale-Rouge in Quebec.  Immediately, the gang took issue with the fact that the mentally-unstable "Jerry" Smack believed Patrick to be Santa Claus.  As the weeks past, the Dark Reindeer began to turn on Jerry - being very cruel to him.  Patrick was afraid to fire anyone from his shop, however, given he wasn't sure how they'd react.  Right before the Icy Finger would find them - and offer them a second chance - Patrick went with George, Jerry, and Dinokiller via plane to Gaspe.  From there, Dinokiller and George were able to drive down to Edmunston.  Dinokiller assisted George in crossing over the St. John's River, effectively smuggling George into Madawaska, Maine.

Dinokiller would arrive back to the factory a short time later. Alas, on Christmas Eve, the Dark Reindeer Gang took the Icy Finger's bribes. They rebelled against Patrick, and burned his factory down while going on a killing spree. Patrick was left for dead beneath some rubble. However, Jerry was loyal to Patrick. Jerry survived the rubble, and vowed to avenge the memory of "Santa." This would lead to Jerry hunting down and eventually murdering all the other Dark Reindeer Gang members - in increasingly brutal and sadistic ways. Jerry would eventually be found by Krampus, who'd offer him a new job and a new life as part of the Horrorday Gang. George narrowly missed out on being a partaker in these events.

Institutionalized once more
George committed a carefully-orchestrated string of murders and burglaries, acquiring the means to steal enough food, money, and gas to drive all the way to Boston. He booked a hotel room with stolen ATM funds, and then stayed the night in Boston. On his way to the motel room, he unwittingly along the sidewalk passed by a then-14-year-old Hea Pang. George woke up the next day, and drove until he reached Akron. He hid behind the Coventry Crossing Christian Church, sleeping in his stolen truck. After waking up, he left before anyone from the church could be made aware he'd been there. He continued driving until he reached Carbondale in Illinois. However, George was unable to find any contacts that would take him in.

George set to work to survive on the streets of Carbondale. Yet, he was eventually found by police and recaptured. He was taken to Chicago Lakeshore Hospital, to be held there indeterminately.

Joining Gleeful-N'-Young
Word of George's feats didn't go entirely unnoticed. While police were unable to track down who was responsible for the crime spree in Maine, Clyde took notice. He connected the dots on a hunch that the incidents in Canada were related to the incidents in Maine, and with George being found and recaptured in Illinois. Believing George to be a valuable asset, Clyde used his reach to infiltrate the mental facility. He ensured that a gun was smuggled in, and allowed George to shoot is way out of the building. A van came to deliver George to freedom, and police arrived on the scene too late to find out where George went.

Clyde quickly introduced George to the new Gleeful-N'-Young operation setup in northern Michigan, and informed George that he'd be put in charge of "securing operations" at the Sleet Mountain plant. He was warned not to kill willy-nilly; but to wait for assignments. He was assured there'd be "plenty of opportunities" to put his skills to use.

Assassination of Bob Lusital
Right after Clyde threw a party to have the company say goodbye to Bob, George was instructed to secretly follow Bob. The company believed that Bob was traveling with a small car pool to a beach, to celebrate the beginning of his retirement. Instead, George tracked them down, murdering every single member of the carpool. True to his word to Clyde, the bodies were buried in the woods where they were unlikely to be found. Additional crews came along to dispose of the vehicle.

Dealing with Vance
George was allowed to have a few days of calm in his position. However, when Vance quit his job in a rage, Clyde feared that Vance would go to police outside of the range that Clyde had infiltrated with Yorming's help. He had George eliminate Vance as a threat. However, George got sloppy at the scene. Some of Vance's blood drip in the grass was recovered, along with some vehicle scraps and other evidence of foul play, by one Monica Shelly - right before the fire department could arrive. Yorming did his best to destroy evidence, and try to reframe events to the media. However, Monica was persistent in seeking to prove that Vance had been murdered.

Mark becomes a threat
Over time, dampened enthusiasm from Mark and some supplies going missing led Clyde to suspect that Mark was a traitor. George and Kyle were sent to intimidate Mark into confessing to gathering evidence to betray the company. Chris tried to take a more relaxed approach, but also let it be known that he was jealous that Mark stole Ashley away from him. Meanwhile, a henchman of Clyde's in Gleeful-N'-Young got careless with the keys to the illegal porn room. George was sent in to make an example of that careless henchman. Alas, more henchmen would later be careless with the keys, leading to Chris also getting into the room. The evidence Chris would steal from that room later on, when Chris decided to betray Clyde, would prove far more damning than what Mark stole. Alas, Chris wasn't even suspected, whereas Mark had been all but caught in the act.

George was all set and ready to kill Mark; but Clyde instead decided to twist the knife on Mark by manipulating Chris into doing it - and tricking Ashley into acting as a diversion for Mark! George and Kyle were instead sent to Hillcrest Oakwood Apartments to find the missing envelope - and to clean up any mess left behind by Chris and Ashley.

The Hillcrest incident
Upon arriving at Hillcrest, George and Kyle noticed Aaron leaving the apartment with what appeared to be the missing envelope full of incriminating evidence. Not knowing about Aaron's existence and believing Aaron to be Mark, they attempted to pursue him in traffic. But to their dismay, the lost track of him. George remembered the look, make, and model of Aaron's vehicle, however, and vowed to find it.

Locating Aaron
True to his word, George persisted in looking for the vehicle he was certain he'd seen "Mark" escape in. When Officer Yorming decided to follow up on the implications of Aaron's filed complaint, and had a clue that Aaron was working with Monica Shelly, he pulled some strings to instigate a no-knock raid of 516 N. Michigan Ave. The troops didn't think to look under the mattress of Aaron's bed; and found no evidence in the home that Aaron knew anything. Even so, they terrorized Aaron's housemates living on the second floor.

George received a tip that someone at 516 N. Michigan Ave. may have heard rumors about the Mark Stefflin case, and George was asked to do reconnaissance by Clyde. Watching a safe distance away from the police, George with his binoculars recognized the vehicle he and Kyle had chased before. He waited for a golden opportunity, and then put a tracking device underneath it. George then fled the scene.

Interrogating Aaron
Aaron attempted to call George after finding a business card in the envelope, hoping to get some answers. George, believing the caller to be Mark, encouraged a meet-up location for "Mark." However, he set an ambush near the McDonald's in town. He used a tranquilizer dart to knock out his target, then hauled Aaron to the Ewigleben Sports Complex - which he and Kyle had broken into. Aaron was taken to the basketball court, where he was interrogated.

A security guard noticed what was happening, and a gunfight ensued. Aaron escaped amidst the distraction. While Kyle suffered a minor injury, George finished off the security guard. The two thugs looked around to note that "Mark" had escaped from their clutches. They were puzzled as to why "Mark" had no idea why they were targeting him.

Death
After Aaron pays Chris a surprise visit, and says too much whilst blindly believing Chris to be a good guy, Chris comes to the realization that the only way to pull off his own plan to betray Sleet Mountain and expose Gleeful-N'-Young is to play along like he intends to help track Aaron down. Chris finally confesses to George, Kyle, and Clyde that Mark had a twin brother: that Aaron is their new target. He also warns them that Aaron may have an accomplice: Vance's nosy surviving girlfriend Monica.

Clyde is intrigued by hearing the last name of "Shelly," as he knows his troops raided a Shelly home in Howard City. He tells George that if Monica is found with Aaron, they both have to die. But if Aaron is found alone, they should kill Aaron and then locate Monica later. Monica would have to be kept alive for questioning, to see if she knows anything about the rumors of the Straggele being in the area. Clyde pulls George aside, and states that Annabelle never made it to the brothel she was assigned to. He is unsure if Monica and the Straggele have any relation; but finds it strange that they would've saved Monica's niece.

The killing party of George, Kyle, and Chris are sent to the campus of Ferris State to look for Aaron and Monica. They are able to track the two down, with Chris and Kyle personally escorting Aaron and Monica to the SUV at gunpoint. George was made the official getaway driver. This was because Clyde wanted Chris to be the one to kill Aaron and Monica personally, since it was Chris that took so long to inform the others that Mark had a twin brother. It was a test of Chris' true loyalty.

The rival factions exchange taunts, as they drive to Lot 47. Chris pretends to execute Aaron and Monica, but manages to only knock them unconscious instead. Too distracted by laughing along to the thought of the pair dying to pay attention, George and Kyle don't notice Chris' slight-of-hand. However, both thugs are suddenly shocked when Chris turns the gun on them. Chris shoots George in the chest first, realizing George poses the greater threat. Kyle is the next one shot dead, as he stands by bewildered by the sudden turn of events. George slowly bleeds out, but dies with an evil smile on his face. Next to him, Kyle dies with an express look on his face of horror and dread - thinking of the family he failed.

Aftermath
Aaron and Monica don't notice George and Kyle's dead bodies; but they do find a note that Chris left behind - along with an envelope containing evidence of Clyde's human trafficking and porn ring activities! They flee the scene immediately, finally realizing the gravity of what's at work. Aaron and Monica go their separate ways. Monica begins investigating to learn more about the Straggele, and develops a fondness for dark web investigations. Aaron works hard to locate Mark's body. Upon discovery, Aaron devotes his time to graduation - and to fleeing to Tennessee.

George and Kyle's bodies are found the day after their deaths by a Ferris student who heads to Lot 47 early in the morning. Said student investigates, and notices bullets in both of them. She calls DPS immediately to report finding two dead bodies. After getting his deposit, Chris seizes his money and flees town. Clyde tries to call Chris to demand that Chris return to work, and Chris defiantly tells Clyde that he's found other work.

Monica's dark web connections and Aaron's later testimony to the FBI in Tennessee lead to Clyde's Sleet Mountain operation quickly falling apart. It's not long after George and Kyle's bodies were found that Vance's remains were located. Aaron retrieving Mark's remains only further leads to internal affairs discovering all of Yorming's manipulations. Yorming is exposed as a Gleeful-N'-Young spy, and is arrested. The organization, now bought out by the Hebbleskin Gang, flees the northern Michigan area. Clyde narrowly escapes capture. Both the FBI and EPA descend on Sleet Mountain Lower Northern's plant.

News media finally admits - begrudgingly - that Vance was, in fact, a homicide victim. Some more detective work reveals that Clyde was operating a massive criminal operation responsible for untold numbers of kidnappings and homicides. George's history is finally revealed to the world as well. The Society of the Icy Finger proves less than amused that Krampus won over Jerry's loyalty. Candidates for a new leader for the Icy Finger discuss the option of going more public as an entity, given that Project: Ijiraq would become hard to ignore after George was linked to it.

The former crew of Perikall Grocery, most of them moving on since then to other jobs, proves shocked and horrified to learn that they had been working alongside such an accomplished psychopath that entire time.

Personality
Other than a few alterations to his appearance to look more threatening, George in this incarnation only really changes from his miniseries counterpart in personality and talents just enough to make him a more credible threat. He goes from a bumbling "dumb crook" stereotype to a skilled-yet-sadistic assassin. He was unable to catch Aaron the first time by a quirk of fate. He was forced to let Aaron escape while defending himself from an armed security guard. This incarnation's only real mistake in the end was his willingness to trust Chris. By contrast, his miniseries incarnation's bumbling idiocy was the cause of Aaron's first and second escapes. George disposes of Bob with no second thoughts. He is utterly lethal when dealing with Vance, as well as with how he disposed of another of Clyde's henchmen when said henchman became careless with the keys to the room where Clyde hid his illegal porn.

This George's backstory is more complicated, with him having to struggle for years with mental illness - and also having been captured by the Society of the Icy Finger for use in unethical science experiments. Even then, he was captured and detained in a mental infirmary after escaping the lab; only to be broken out by Clyde to be used as a henchman. He came very close to being given the Tariaksuk serum, which would've made him in many respects similar to Jerry the Psycho Reindeer. He narrowly avoided this transformation, remaining human - but still crazy.

He is most contrasted with Kyle. Desperate to restore his family - or at least his dignity, Kyle believes in money. Kyle tolerates committing crimes for Clyde out of an end-justifies-the-means mindset. George, however, seems to enjoy killing. He lives by the gun, and dies by it too. He is entirely comfortable with his role of being the psycho-for-hire trope.

Trivia

 * The Dozerfleet founder nearly resumed portraying George for this version, when the remake was going to be a full-out novel rather than a Sims comic.
 * This George was deliberately done up to look a little more aged and rugged, and tougher, than his Earth-G5 counterpart.
 * George is meaner and more efficient here than he was in previous incarnations.
 * This George is the first time that a link between Blood Over Water and The Horrorday Gang was established. Previous incarnations all viewed George's situation at Sleet Mountain as something isolated from nearly the entire rest of the greater universe.