Inktacto System for Universe Sandbox

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Description

In this alternate timeline, more than one Earth was made. The default realm for man was dubbed "Mantith." After the handprints were pressed on the Lakeith Pit's outer wall at the Vile Chameleon's suggestion, Dabor and Meelia amended Death to the Law of Entropy. The Muellex was released, altering the physics of the Inktacto system.

Many years later, Lord Drisalius formed a devil-worshiping cult bent on sending the entire universe to Hell. He was defeated, but at great cost. His servants were sent to the world of Drizad, where they were transformed into demonic bobcat-like creatures called Drismabons, who would swear to one day get revenge on Mantithians.

Those who fled to the forests to hide from the war right away were cursed to become Aviatets - werebirds. Those who fled to the caves became the Mosquatlons - vampires. The courageous till the end got to remain on Earth. Those who initially resisted, then later fled, were turned into Stationery beings, and sent to one of the other four worlds: Markterion, Statios, Neothode, or Whixtitout.

The last of the fighter factions to flee became the natives to Whixtitout, ingenious men who took the form of whiteout pens. For milennia, the worlds developed along similar trajectories but had minimal interaction with one another. Minshus came, died, and arose on Mantith. Thousands of years later, technology started catching up to the supernatural. As a team of diplomat explorers from Statios shaped like pens would soon make clear, interaction of the tribes was about to happen again...

Notes

The Muellex doesn't look that way in-simulation. The Haragad Cavity is actually much smaller in scale, about the size of Mantith, but without liquid water. The Muellex should have properties that make normal gravity dysfunctional. However, it doesn't quite work that way in the simulation. Instead of a proper BEP, the Muellex is represented by a gas giant.

Vorandia is the moon. Mantith is identical to 1970s Earth. The mean anomalies of the worlds should align much more than they do in the simulation, since the simulation can't do math for a BEP. Placing them too close in the simulation will cause collisions.

This universe's take on Menehune is that it is a dwarf planet with a breathable atmosphere that is similar to Hoth from Star Wars. Not much lives and grows here, because the world is so cold.