Sarah Ruben (Gerosha Gaming Universe)

Sarah Ruben is an outlaw and freedom fighter, being part of a gang called the Twirlflame Trio. This version of her features in the Swappernetters Character Pack for The Sims 3, as well as in the Swappernetters: Frontliner Story Pack for The Sims 4.

Powers
When inheriting Marge's Mapacha del Feugo powers, Sarah inherited most of the same abilities as Tabitha; with one key difference: Sarah didn't have the neural ray to incapacitate enemies. Instead, she gained a very limited W axis traversal capability, allowing her to effectively walk through walls on a whim similarly to how Jesus in Luke 24 is theorized to have exited the tomb even before the stone was rolled away. (The Miegakure Theory.) Therefore, when stealing intel to bring the Tug down, Sarah is her team's primary thief.

It should be noted that while Sarah has this ability, she is unable to use it to long-range bridge herself across the universe the way Cherinob can send herself to Kepler-452b. Instead, Sarah and anything she's touching are able to pass through the immediate wall or floor of her choosing for only so long as Sarah is in control of her phenomenon, and only for so long as physical contact is maintained. She is also able to avoid bullets and melee weapons through this method, similarly to how the Gray Champion does. Yet, unlike the Gray Champion, Sarah can't influence her opacity to become transparent or invisible. Therefore, she's not a true Phantomimic. Her lack of experience with swordplay also prevents her from properly becoming a female Gray Champion (not that wearing John's attire would be to her advantage anyway.)

Sarah goes back and forth with Tabby on leading and masterminding operations in the field - that is, when Trista doesn't come up with a better idea first. The two girls feed off each other's strengths. This means that Sarah is the prime burglar; whereas Tabby is usually a decoy. In canon, Sarah's powers are similar if not identical to those of her Earth-G7 counterpart. However, different games interpret Sarah's powers differently.

According to The Sims 2
The never-officially-released Sims 2 version of Sarah can, with the use of SimPE, have her character flags altered in the Neighborhood Manager. This allows her to check off some of her ghost flags, but not all, allowing her to no-clip through walls and doors the same way a ghost in that game can. As long as the "Is a Ghost?" flag isn't selected, Sarah becomes a controllable ghost in the game's logic. This is one of the few times in which a playable "ghost" is possible, as Sims 2 by default makes ghost Sims unplayable.

According to The Sims 3
In The Sims 3, players may use the Granthes "One More Slot, Please!" mod available at Mod the Sims to control the horizontal and vertical position of Sarah's Sim while she is posed using a posing mod. This, especially when combined with the MoveObjects cheat, allows for Sarah to no-clip through walls with everything except Zeran light effects, which would need to be added to screenshots using a program such as Photoshop.

According to The Sims 4
In The Sims 4, a similar process can be achieved as with The Sims 3 method above by way of using Andrew's Pose Player in conjunction with TwistedMexi's T.O.O.L. mod. Since Sims themselves cannot be moved around with the bb.moveobjects cheat in Sims 4, this is the single most effective way to control Sarah's position, once again allowing her to phase through walls as if she were Marvel's Shadowcat.

Additionally, Sarah was made using the Armageddon Mod by Sacrificial. Some versions of her on the Sims 4 Gallery, remade for PS4 play, lack this feature. PC versions of her made with the Armageddon Mod list her as a "Superhero," granting her a plethora of other non-canon powers to be employed at the player's discretion. Teleporting becomes a feature in the place of walking through walls. While she isn't able to run on air, nor generate a fireball tail a-la Mapacha del Feugo, she is able to Super-Run in keeping with the mod's built-in features.

Skills
Canonically, Sarah's skills should mirror those of her Earth-G7 counterpart.

In The Sims 3, she ships by default in the character pack with no skills. In practical application, she has acquired in at least one simulation the following skills: athletic, charisma, cooking, fishing, gardening, guitar, street art, logic, science, painting, writing, bot building, advanced technology, photography, martial arts, nectar making, inventing, piano, mixology, bass guitar, and alchemy.

Similarly, in The Sims 4, playthroughs have seen her acquire skills in handiness, mischief, painting, programming, robotics, rock climbing, video gaming, and writing.

Equipment
Canonically, Sarah should have all the tools of burglary of her Earth-G7 counterpart. In The Sims franchise, Sarah is limited only by what the various games will allow her inventory pocket dimension to contain. The contents are player-determined.

Character bio

 * Similar to that of her Earth-G7 counterpart.

Sarah was born to Swappernetter parents, and grew up in the lifestyle. She at one point allowed herself to be captured by SCALLOP during the Beliah Amendments Enforcement Drive, in order to protect her professor. She was sent to SCALLOP Juvenile Containment Center, where she met and befriended Tabitha Pang, as well as was reunited with fellow Swappernetter Tobias Reno. Sarah and Tobias welcomed Tabitha into their little gang rather quickly. Shortly thereafter, the new trio helped each other and a handful of other wrongly-imprisoned children at the facility escape with their lives when the Screwworm Network attacked SJCC, killing its guards and suffocating hundreds of other children with poisonous gas.

While Tobias, Wilfredo, and Jordan went on the run, Sarah and Tabitha stayed behind at the home of one Gret Yorner, in order to ensure that young Frank McArthur was reunited with his parents, Candi and Donte. In spite the girls' heroics, they were sent back to prison. Sarah and Tabitha became cellmates at the Craighead County Juvenile Center, after which point they were then transferred to the Mansfield Juvenile

Personality
Canonically, Sarah's personality should be similar to that of her Earth-G7 counterpart.

In The Sims 3, she is assigned the sign of Leo. She aspires to be a Seasoned Traveler. She bears the Loves the Heat, Workaholic, Flirty, Adventurous, Perfectionist, and Kleptomaniac traits. Her favorite food is listed as vegetarian fish and chips, though Literary Cataclysmic Sarah would probably prefer the version made with actual fish. The game lists her favorite color as black, even though it should be purple. Like Tabitha, Sarah is supposed to love synth-pop. However, the game lists her favorite music as "Egyptian."

In The Sims 4, she has the Friend of the World aspiration. She bears the traits of Bro, Outgoing, and Gregarious. Her secondary features are Jester and Caregiver.

The Sims 3 requirements
The Assassination Skill mod is recommended for her, as well as are custom height sliders available from Mod the Sims.

Trivia

 * The hat vs. hair issue with The Sims 3 is the biggest reason that Sarah's Sims 3 version doesn't wear a hat.