Sarah Ruben (Gerosha Gaming Universe)

Tabitha Mahalia Pang is an outlaw, freedom fighter, and Sodality of Gerosha member, being the leader of a gang called the Twirlflame Trio. This version of her features in Sodality: Battle for Metheel, the Swappernetters Character Pack for The Sims 3, as well as in the Swappernetters: Frontliner Story Pack for The Sims 4.

Powers
When inheriting Marge's Mapacha del Feugo powers, Sarah inherited most of the same abilities as Tabitha; with one key difference: Sarah didn't have the neural ray to incapacitate enemies. Instead, she gained a very limited W axis traversal capability, allowing her to effectively walk through walls on a whim similarly to how Jesus in Luke 24 is theorized to have exited the tomb even before the stone was rolled away. (The Miegakure Theory.) Therefore, when stealing intel to bring the Tug down, Sarah is her team's primary thief.

She goes back and forth with Tabby on leading and masterminding operations in the field - that is, when Trista doesn't come up with a better idea first. The two girls feed off each other's strengths. This means that Sarah is the prime burglar; whereas Tabby is usually a decoy. In canon, Sarah's powers are similar if not identical to those of her Earth-G7 counterpart. However, different games interpret Sarah's powers differently.

According to The Sims 2
The never-officially-released Sims 2 version of Sarah can, with the use of SimPE, have her character flags altered in the Neighborhood Manager. This allows her to check off some of her ghost flags, but not all, allowing her to no-clip through walls and doors the same way a ghost in that game can. As long as the "Is a Ghost?" flag isn't selected, Sarah becomes a controllable ghost in the game's logic. This is one of the few times in which a playable "ghost" is possible, as Sims 2 by default makes ghost Sims unplayable.

According to The Sims 3
In The Sims 3, players may use the Granthes "One More Slot, Please!" mod available at Mod the Sims to control the horizontal and vertical position of Sarah's Sim while she is posed using a posing mod. This, especially when combined with the MoveObjects cheat, allows for Sarah to no-clip through walls with everything except Zeran light effects, which would need to be added to screenshots using a program such as Photoshop.

According to The Sims 4
In The Sims 4, a similar process can be achieved as with The Sims 3 method above by way of using Andrew's Pose Player in conjunction with TwistedMexi's T.O.O.L. mod. Since Sims themselves cannot be moved around with the bb.moveobjects cheat in Sims 4, this is the single most effective way to control Sarah's position, once again allowing her to phase through walls as if she were Marvel's Shadowcat.

Skills
Canonically, Sarah's skills should mirror those of her Earth-G7 counterpart. In The Sims 3, she ships by default in the character pack with no skills. In practical application, she has acquired in at least one simulation the following skills: athletic, charisma, cooking, fishing, gardening, guitar, street art, logic, science, painting, writing, bot building, advanced technology, photography, martial arts, nectar Making, inventing, piano, mixology, bass guitar, and alchemy. Similarly, in The Sims 4, playthroughs have seen her acquire skills in handiness, mischief, painting, programming, robotics, rock climbing, video gaming, and writing.

Equipment
Canonically, Sarah should have all the tools of burglary of her Earth-G7 counterpart. In The Sims franchise, Sarah is limited only by what the various games will allow her inventory pocket dimension to contain. The contents are player-determined.

Early life
There is a reason that, when Tabitha finally turned herself in to SCALLOP in exchange for cooperation in bringing the Tug down, she specially named Sarah as her successor in becoming a prime inspiration to Swappernetter youth: because Tabitha believed that Sarah was always the truest Swappernetter of them all. While may have adopted the Swappernetter lifestyle, having been born with the Order of the Oraphim as her real destiny, Sarah was a part of the movement almost from the moment of birth!

Sarah's parents were Ryan and Hester Ruben, good friends of early Sneakernet Underground progenitor Joo-Chin Pang. State officials in Arkansas, prodded on by Obama regime officials, were pushing Arkansas to eliminate all matter and form of learning apart from a very strict Common Core curriculum. In 2015, the FBI was weaponized by the regime against the Sneakernet Underground, considering them and anyone else assumed to be even remotely tied to the Navyrope Society and the mysterious original "Navyrope" to be "among the most dangerous of domestic terror insurgents."

Ryan and Hester were assassinated upon opening their front door, as troops in SWAT gear barged into the home and emptied entire clips into Sarah's parents in a frenzy of hatred. Sarah managed to escape the home before agents found her, hiding under the deck of her Sneakernet Underground-affiliated neighbors. After the agents left, she went back inside her own home, only to witness the carnage. Her parents had not only been shot dead, but were carved up like animals! For her young child self, witnessing the barbarism and depravity of her parents' murderers was almost too traumatizing for her to handle.

The young girl sobbed, then tried to bottle up her tears in case "the monsters" returned. She fled back to the neighbors' house, saying that bad men hurt her parents. The neighbors took Sarah in, and investigated. They confirmed that the Rubens had been assassinated, and that the corpses had been desecrated by the assassins. Jared Gebori, the 17-year-old son of the Gabori family that took young Sarah in, then heard footsteps and heard noises outside the house. He fled the scene right before agents returned. Hiding in his room with binoculars, he observed what appeared to be men in SWAT gear lighting the Rubens' home on fire. The news that evening reported what sounded like a very scripted-in-advance report about how the home had "mysteriously caught fire" for "unknown reasons," with the older Rubens' bodies having been recovered as "nothing but ash" in the "terrible fire." All mention of arson was stripped from the report. Sarah's face was plastered on the TV screen, with the reporter saying that officials were "concerned" about the "missing child," and were eager for anyone who knew anything to file a report on the child's whereabouts.

The Gebori's knew that what the assassins were really intending, was to finish what they started - by killing Sarah! They used their Underground connections to hide Sarah, from one foster home to another, to prevent the child from being discovered by these depraved killers. Later, one of the assassins was himself taken out, by what the others described as "a horrible wraith, wholly immune to Tug devices, but every bit as vicious as Extirpon."

She always wished she could uncover answers as to why her family was subjected to a Ruby Ridge-style massacre. Yet, she feared she'd never know the real reason. Perhaps what angered her the most...was that the news media never even made mention of it, not even on local news! It was as if her family never existed!

Theories raced throughout her head from age 11 onward. Was that really the FBI, or were those FPB in disguise? Were they Hebbleskins? UN? NWO? Screwworms? CIA? LGBTQPIZON militants? Phaletori? Rogue SCALLOP agents? Who hated the Ruben clan enough to pose as FBI, and slaughter everyone they could find in the house? No single answer seemed any more or less credible than the last one. But the lack of any media coverage told her that it was someone powerful, who had a lot to hide - and needed her parents dead!

She jumped around from foster to foster since her parents' demise, a drifter in the world - seeing the entire world as her real classroom. The idea of swapping lessons on flash drives, and living freely apart from that, always appealed to her. The thrill of needing to avoid capture by statists hellbent on taking that freedom away from her, the sense of danger that came with that, only upped her desire to keep doing it. She got to resist evil and resist illegitimate authority, and be a "rebel" in a noble fashion - without having to shame God in order to do it!

Yet, she always wondered if she'd ever be willing to give it all up. If there were ever anything more immediate, concrete, and Earthly, that she'd ever be willing to surrender all that freedom for. What could be worth it?

Capture
Her answer came to her in the summer of 2026. During the Beliah Amendment Enforcement crackdowns, the various still-active factions with vested interests in filling the power vacuum left by the Hebbleskins' defeat came to a head. It seemed like an agenda free-for-all. Discovering that Sarah was an inactive Phexo with potential to become a Centhuen Prototype, SCALLOP's new director, Lex Philippine, wasted no time trying to secure her internment at the SCALLOP Juvenile Containment Center. He reasoned that if she ever manifested, she'd be viewed by the Screwworms as a new Ciem. They remembered well what Candi McArthur and Michelle Winston had done as Chilopod Crusaders, and were hellbent to ensure there'd never be another one!

Around that time, the ultra-leftists in power in Arkansas (who got in via vote fraud) decided that the best approach to dealing with an aggressive new Rappaccini onslaught - was to simply give Arkansas to him! The need to capture Kirby Act targets for their safety, while also coordinating Team Spaghetti Liberation behind everyone's back, led to SCALLOP's Lex Philippine deciding that protecting Arkansas was a low priority. The Phaletori, and the growing situation on Phaeleel, only further complicated matters.

With multiple factions all after the Swappernetters for one reason or another, Sarah and her then-current professor found themselves in a dire situation. In order to give her professor a chance to escape; Sarah agreed to go with SCALLOP. On trumped-up charges of trespassing, among other details, they placed her in SJCC as an Altered Delinquent - low-level threat. She became cellmates with Tabitha Pang, and introduced the latter to thinking like a Frontliner.

The two girls would help themselves, Jordan Sterlie, Frank McArthur, and fellow Frontliner Tobais Reno to escape from SJCC alive, when the Screwworms ovewhelmed it. However, they were unable to save the hundreds of others inside - who were killed with poisonous gas. Jordan reassured Tabby of his love for her; but that he needed to relay to the Navyropes what all was going on. He promised to become a Frontliner, and would wait for her to join him.

Tobias decided that he needed to take his chance at freedom. In case Jordan didn't find Tabby, someone else would have to. However, escorting Frank to safety meant that Tabby would need to stay behind in Texas - and turn herself in. Sarah decided to stay with Tabby, so the latter wouldn't be entirely alone and without an ally in an Arkansas juvenile center.

Tabby and Sarah would become like sisters, and live that way for the better part of three years at Mansfield. Most of the staff was surprisingly supportive and morally encouraging - until the final few months, when supportive and caring staff were deemed "traitors" by the Chrome Kite. Brutal new staff were put in charge - which led to Maurice the Ferryman directly threatening harm to anyone who tried to kill the girls while they were inside Mansfield.

Escape
Due to Plum Bixie and Shaniqua Tamery's meddling, an attempt by said Chrome Kite goons to kidnap the two girls and assassinate them in Ameristan was foiled. Tabby and Sarah met up later with Tobias in Little Rock, and became part of Trista Clarion's cabal.

Sims 3

 * Aspiration: Seasoned Traveler
 * Sign: Leo
 * Attributes: Loves the Heat, Workaholic, Flirty, Adventurous, Perfectionist, Kleptomaniac
 * Favorite food: Vegetarian Fish and Chips
 * Favorite color: Black
 * Music: Egyptian


 * Skills: Athletic, Charisma, Cooking, Fishing, Gardening, Guitar, Street Art, Logic, Science, Painting, Writing, Bot Building, Advanced Technology, Photography, Martial Arts, Nectar Making, Inventing, Piano, Mixology, Bass, Alchemy

Sims 4 traits

 * Frontliners


 * Personality: Friend of the World Aspiration, Bro, Outgoing, Gregarious, Jester, Caregiver, Superhero (Armageddon Mod)


 * Skills: Handiness, Mischief, Painting, Programming, Robotics, Rock Climbing, Video Gaming, Writing

The Sims 3 requirements
The Assassination Skill mod is recommended for her, as well as are custom height sliders available from Mod the Sims.

Trivia

 * The hat vs. hair issue with The Sims 3 is the biggest reason that Sarah's Sims 3 version doesn't wear a hat.